Symposium Games – Penny Farthing Pod Race

The esteemed Symposium Games Pin awarded to the champions of each game.

The esteemed Symposium Games Pin awarded to the champions of each game.

The “Penny Farthing” Pod Race
Here is a printable PDF of these rules: SES14_Penny_Farthing_Podrace_Rules.pdf

Horse Racing is so 18th century. Steam Powered Pod Racing in the Deserts of Tasmania is the newest and most exciting form of break-neck racing. Come test your mettle (and metal) in the Steampunk Empire Symposium Grand Prix!

The Penny Farthing Pod Race will be raced with child sized tricycles, (but with adult sized drivers). Each competing group or airship must provide 3 participants. A Driver, and two Engines(two people to push) The race will be a timed ROAD COURSE, with hills (a ramp) and hazards. You will be timed from the starting line and the timer will stop at the finish line. Due to time constraints, there may be only one heat in the race with the fastest times winning 1st, 2nd and 3rd place. The decision on whether or not there will be a finals heat will be made prior to the first run.

Equipment Needed:

a. The Symposium will be providing one (perhaps two) tricycles which any competing group can use.
b. However, any competing group that brings their own customized (functional) tricycle (with Steampunk and/or Star Wars themed modifications) will get 10 bonus points, plus the chance to win another 30 points in the Steampunk Penny Farthing Podracer design competition. (Judged by the games Judges). See below for rules governing bringing your own tricycle.
c. Goggles – each driver and engine must have their own goggles. For those who wear glasses and don’t have OTG goggles, the judges will provide plain OTG goggles.

Race Rules:

a. Each Driver will sit on their podracer/tricyle/penny farthing and can either keep their feet on the pedals or not.
b. Each Engine will be allowed to use only one hand to help push their racer along. If any Engine uses more than one hand at a time they will be disqualified. (Switching hands is allowed)
c. Goggles must be worn by each competing driver and engine while they are racing. Worn over the EYES.
d. HAZARDS: On the approach to turn 2 (See diagram below) there will be Tusken Raiders/Desert Dwellers/Sand People with NERF guns (with limited ammo) taking pot shots at the racers. Any shots that hit the driver are null, but the first shot that hits an Engine will disable that Engine and that Engine must withdraw. Only ONE engine can be disabled by the Tusken Raiders, leaving one engine to complete the race. If by sheer luck no engine is hit, then both engines can continue.

The Course: (Click to see full size)

BlueAsh_Ballrooms_Races

Victory Points:

1st Place 50
2nd Place 30
3rd Place 20

Every group who brings their own customized/decorated tricyle – 10
Winner of the Steampunk Penny Farthing Podracer design competition – 30

Bonus Kids Race – Those of you who bring your kids, if time permits, can allow your children to race the course and try to beat the adult times (without all the pushing and falling over of course).

Tricycle/Podracer Construction Rules: If you wish to bring your own tricycle, customized or not, it must fit into the following rules.

1. Must be a “child size” penny farthing style (big front wheel, small rear wheels) where the front wheel is no larger than 14” diameter. Using a base tricycle from a Yard sale or leftover from your own child or childhood is of course allowed, but if you want to buy a new one, we recommend a Radio Flyer Classic Red Dual Deck Tricyle, or a Classic Flyer by Kettler 12” Tricycle.
2. Strengthening of the structure is allowed, but all sharp edges of any additional metalwork must be filed down, removed, or sanded.
3. No powered locomotion modifications are allowed.
4. Any artistic or stylistic modifications must be safe for the driver, engines, judges and spectators.

Register your Airship today!

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