Gaming at Pandoracon

Gateway Games and More is proud to be the sponsor of the tabletop game room for PandoraCon 2013.  We have a variety of different tabletop games we intend to offer.  Below is a schedule of our games.  If you wish to secure yourself a spot for these games feel free to email the organizer: sirguido1@gmail.com

Roleplaying Games

Friday October 11, 2013 4pm-8pm

Pathfinder Dungeon Delves(2-6 Players)

GM: Vincent Holiday

Supplies Provided.

Scenarios designed for introducing new players to the world of Pathfinder, Golarion.  You will learn the basics of the Pathfinder game system from a gamemaster designated by the company itself to oversee the Cincinnati area. Beginners welcome, rules will be taught.

4pm-8pm

Fate Accelerated: Harry Potter in America(3-6 Players)

GM: Mike Richards

Supplies Provided.

The UK isn’t the only place in the world to have its own school of magic.  We all know that.  But did you know there is a school of magic right here in the United States?  Of course you didn’t, because you’re a filthy muggle!  Well join me on this journey and I’ll tell you all about the magical world here in the good old US of A. Beginners Welcome, rules will be taught.

7pm-11pm

Dungeon Crawl Classics: Frozen in Time(3-6 Players)

GM: Will Smith

Supplies Provided.

Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…

Level 1 adventure. Beginners welcome, rules will be taught.

Saturday October 12, 2013

9am-1pm

Pathfinder Dungeon Delves(2-6 Players)

GM: Vincent Holiday

Supplies Provided.

Scenarios designed for introducing new players to the world of Pathfinder, Golarion.  You will learn the basics of the Pathfinder game system from a gamemaster designated by the company itself to oversee the Cincinnati area. Beginners welcome, rules will be taught.

9am-1pm

Fate Accelerated: Steampunk Supernatural(2-6 Players)

GM: Mike Richards

Supplies provided.

The FATE Accelerated system will be used to take the players back in time to an alternate timeline within the Supernatural(the tv show) universe.  Each of you is a Hunter during Victorian times hunting down Vampires within London England.  So, pick up your steam powered stake launcher or your electric eel powered Daylight Generator Device and join your fellow Hunters in a bid to rid London of its infestation of the Fanged Kind. Beginners welcome, rules will be taught.

9am-1pm

Fate: Nova Praxis – Into the Eye of the Needle (2-6 Players)

GM: Will Smith

Supplies Provided

The year is 2142. The Coalition of Free States rules a utopia for the remnant of mankind. With the earth lost to the human race after the Consolidation War between the governments of Earth, humanity continues in space in enclaves controlled by the Coalition. The Coalition provides for all of it’s citizens the basic needs necessary for life. Food, water, air, and clothing are available to everyone in the Coalition. Extra amenities and privileges come from a complex rating system based on your popularity with others, through doing favors and odd jobs or by the whim of others. For most, this is the life dreamed about, a heaven of sorts. Because of the technological advances provided by Memir Tech, mankind can do and be practically anything. But not everyone is happy with the current situation. There are those who seek for the human race to remain Pure and try to stop Apotheosis and the Genegineering of the transhumans. Some are content to allow the Human Preservation Act (HPA) to limit the ways that transhumans can augment themselves, but some feel that more desperate measures need to be employed. Some transhumans feel that the HPA limitations are an affront to human evolution and thwart the act by hacking the limits. You are a part of the Praetorians. A small sect of Elite bounty hunters and detectives. It is your job to hunt down those who break the law in ways that the Legionaries and Centurions cannot. You are given the best equipment and training. Each House has a small number of Praetorians, always an equal number. You work for your House, but you work together to keep order within the Coalition. And this may be your most important mission yet.. Beginners welcome, rules will be taught.

2pm-6pm

Star Wars Edge of the Empire: Escape From Mos Shuta(4-6 Players)

GM: Bryan Moore

Supplies Provided

Learn as you play while navigating the suns-blasted streets of a small Tatooine town in hopes of securing your own spaceship. In Escape from Mos Shuuta, you and your allies will race to escape the pursuit of Teemo the Hutt (the adventure’s villain), as you attempt to steal a ship and fly to new adventures on the outskirts of the Empire. Beginners welcome, rules will be taught.

2pm-6pm

Cortex: Serenity Seconds(4-6 Players)

GM: Wendy Claypool

Supplies Provided

In this adventure you have a chance to play some of the beoved secondary characters from the Firefly series or a few new ones that Mr. Universe reached out to for help. Being Mr. Universe some of his choices are less than optimal and may not have the best intentions. You have a chance to play known characters like Badger, Patience, Saffron, or Jubal Early as well as a few new people added just for this game.

Incoming transmission, its Mr. Universe and he has an important message for you.

“I’ve picked up a signal and not just any signal this one’s not on the puppet theater, O no, no, no, it was sent to the crew of the Serenity on a small planet at the edge of the ‘verse. Here see for yourself, it seems someone if very angry at Mel and the others.”

The screen flickers then changes to a face of an old man with a Czech accent. “You thought you could escape me, Mr. Reynolds. You were wrong. I have gone to great lengths to repair my reputation, a reputation you and your people put a stain on. Now, I am going to remove that stain and everyone on that planet along with it. I have put a lock on the planet you are on. No one is going anywhere and as you can see big trouble is on its way” The screen splits in half, on the right is the old man and on the left is a long range scan. You can see a small ship being chased by many larger ships. “Do you know what that is Mr. Reynolds? Those are Reavers and they are being lead right to you. I know how you are always trying to keep your people safe, but not this time. You have a front row seat to your very own apocalypse. You can watch all those people die because of you. Everyone on that planet, and your faithful crew. Not only die but you will witness the most unspeakable acts, it’s so much more than I could do. Goodbye Mr. Reynolds!” the screen goes black then changes to Mr. Universe.

“Oh this is bad, very, very, bad. I have located the planet, Lilac, but not the origin of the signal. I am reaching out to all those whom I know can help! I have procured a vessel for you and the others. It is at the Eavensdown Docks on Persephone, dock 12, you must hurry.” The transmission ends.

Beginners welcome, rules will be taught.

7pm-11pm

Call of Cthulhu: The Art of Madness. (4-6 Players)

GM: Will Smith

Supplies Provided

A strange grave robbery and the disappearance of three art students draws the investigators to a bizarre school in subterranean Boston in the 1920’s. Beginners welcome, rules will be taught.

7pm-11pm

Pathfinder Society: #5-04 The Stolen Heir(4-7 Players)

GM: Randy Price

Supplies Provided

A Pathfinder Society Scenario designed for levels 1–5.

The Mendevian Crusade draws heavily on the Pathfinder Society’s resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father’s goodwill and support in upcoming endeavors.

Written by David N. Ross.

Beginners welcome, rules will be taught.

7pm-11pm

Cortex: Battlestar Galactica Micro-series(4-6 Players)

GM: Wendy Claypool

Supplies Provided

They thought they were saved when the Pegasus showed up. They thought they would be protected from the Cylons. They were wrong! Admiral Cain only saw a chance to load up on supplies and she stripped the ships, then she left them defenseless and without jumpdrives. Only one of those ships and a handful of survivors are left. You are one of them.

When Cain demanded a list of supplies form each civilian ship the captain of this ship was suspicious and pulled the jump drive and several other key items he thought she may confiscate and hid them in the smuggling hold. He knew the comms would be monitored so he was unable to worn the other ships. What he did not count on was the key people Admiral Cain “drafted”, the captain, first mate and navigation officer were among them. Lucky for you a few people were left that know about the hold. With some luck and help from the other ships you were able to reinstall the jumpdrive and it was a group decision to send this ship out to find a viable planet to hide on. After several jumps the ship returned to find the fleet destroyed. You are all that is left.

Beginners welcome, rules will be taught.

Sunday October 13, 2013

1pm-4pm

Star Wars Edge of the Empire:(4-6 Players)

GM: Keith Brining

Supplies Provided

Just one more job. One simple delivery and your debts to Eron – the most notorious smuggler lord this side of the Corellian Run – will be wiped clean. But his rivals will stop at nothing to intercept the merchandise you carry in your hold. You barely made it out of Nar Shaddaa with your hull intact, let alone your hides. Now all that is left to do is make sure this precious cargo arrives safely to Eron’s eager hands. Yes, one simple delivery. But out here on the Edge, nothing is ever simple. This scenario will use the rules and information provided in the Star Wars Edge of the Empire Core Rulebook. No experience necessary. Beginners and veterans welcome. Rules will be taught and all supplies (dice, characters, etc) will be provided.

Board Games

Pandemic

Quarriors

Dominion

Firefly: The Board Game

Munchkin

7 Wonders

Kingsburg

Fluxx

Last Night on Earth

Mascarade

Ultimate Werewolf

Avalon

Settlers of Catan

Carcassonne

Love Letter

Star Wars: Xwing

Star Trek: Attack Wing

and many many more.

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